Table of Contents

PART I

 

Chapter   1: Loyaltypage1
Chapter   2: Detourspage9
Chapter   3: IQpage21
Chapter   4: Malicepage31
Chapter   5: The Nazi  page41
Chapter   6: Competitionpage53
Chapter   7: The Klansmanpage61
Chapter   8: Mixed Signalspage73
Chapter   9: Hard Lessons page83
Chapter 10: Teamworkpage93
Chapter 11: Turning Pointspage105
Chapter 12: Culturepage117
 

PART I I

 

Chapter 13: Fast-forwardpage127
Chapter 14: Prometheuspage139
Chapter 15: Previewspage149
Chapter 16: Gamespage161
Chapter 17: Full Circlepage171
Chapter 18: Slugspage183
Chapter 19: Small Carpage197
Chapter 20: Designated Loserspage211
Chapter 21: Tauruspage223
Chapter 22: Designated Winnerspage237
Chapter 23: Merit Systempage249
Chapter 24: Falling Bridgespage261
Chapter 25: Working Smartpage271
Chapter 26: Finding the Keypage283
Chapter 27: The Last Strawpage299
 

PART III

 

Chapter 28: Stalking Goatspage313
Chapter 29: Sudden Turnspage323
Chapter 30: Added Valuepage333
Chapter 31: Battlespage347
Chapter 32: Winning Battlespage361
Chapter 33: Shifting Groundpage 373
Chapter 34: A Higher Standardpage385
Chapter 35: Shell Gamespage 399
Chapter 36: Suing Fordpage411
Chapter 37: For the Recordpage425
Chapter 38: Bleeding Ford Bluepage437
Chapter 39: Trustpage451
Chapter 40: Expertspage463
Chapter 41: Futile Exercises page473
Chapter 42: Deadwoodpage477
Chapter 43: Breaking Pointpage491
Chapter 44: To the Deathpage505
Index